Weekly Game Music: Me and My Little War (Elebits)


New week, new music. We’re at war. A war composed by Naoyuki Sato and Michiru Yamane. Me and My Little War is a fitting title for Elebits hero, Kai. The music’s exciting outbursts, followed by a childish melody, best depicts Kai’s selfish attempts at getting his parent’s attention, even in a middle of a crisis.

Elebits is told through the eyes of Kai, a seemingly neglected child. Kai’s parents, both Elebits researchers, rushes out one night on an emergency blackout. Disgruntled, Kai attempts to create his own power by collecting wild Elebits — power-generating spirits — using his father’s trusty gravity gun.

Elebits is a physics toybox that utilizes Wii’s motion controls to grab and throw nearly everything in the game. The game begins with a rather under-powered gun: you can only lift small things, like boxes and toys. As you collect the Elebits hiding behind objects, though, your gun grows gradually stronger, eventually letting you throw trucks and buildings with ease.

Elebits was originally released on the Wii in 2006. It’s sequel, which plays nothing like the original, was released on the Nintendo DS.
[social_share/]

Leave a Comment on Weekly Game Music: Me and My Little War (Elebits) | Categories: #WeeklyGameMusic

Weekly Game Music: Mii Channel (Wii)


New week, new music. Lets try something different, shall we? Here’s the Mii Channel music from the Nintendo Wii console. It’s composed by Kazumi Totaka: the composer who frequently drops the Totaka Song Easter eggs in his games.

Well, there isn’t a whole lot to talk about the Mii Channel, let alone the Wii Console, but…according to the Iwata Talks interviews, the developers has intended to make it a simple, fun character avatar creation that anyone can use. The music is composed to be inviting, in that sense.
[social_share/]

Leave a Comment on Weekly Game Music: Mii Channel (Wii) | Categories: #WeeklyGameMusic

Weekly Game Music: Opening Credits (Little King Story)


New week, new music. Like classic music, with a modern twist? Here’s an a cappella remix of Ravel’s Boléro: the Opening Credits for Little King Story, composed by Yutaka Minobe. The royal music helps set the stage for the toybox-like environment in this dictator-takes-over-the-world game.

Little King Story starts with a little boy who comes upon a crown that magically turns him into a king of a country. A shoddy, failing country. Taking a bold leadership role, our king directs the civilians to rebuild the country, and eventually take over neighboring lands and their princesses.

Little King Story is frequently described as Pikmin, if it were themed aroundPsychonauts. As the king, you approach and charm workers to follow you to quests. Each worker can be thrown to handle a certain task correlated to their profession, including building, digging, and of course, fighting. The boss battles you encounter when invading rival countries are widely varied, including straight-up fights, answering questions from trivia shows, and even a ping-pong tournament. Despite its childish graphics, the game frequently delves into the surreal and disturbing imagination of a child’s mind.

Little King Story was released on the Wii in 2009. No other ports exist.


Extra!

Title: King Jumbo Champloon
Game: Little King’s Story
Composer: Yutaka Minobe
Comments: Remix of The Infernal Gallop from Offenbach’s opera, Orpheus in the Underworld


[social_share/]

Leave a Comment on Weekly Game Music: Opening Credits (Little King Story) | Categories: #WeeklyGameMusic

Weekly Game Music: Redial (Bomberman Hero)


New week, new music. Let’s go old-school, this time, with the spectacular music from Bomberman HeroRedial, by Jun Chikuma, is a simple techno-like melody with an addicting beat. It’s oddly calming for an epic adventure of an old mascot.

Bomberman Hero has a simplistic, if familiar, story of an intergalactic evil organization emerging from the shadows. In an attempt to foil their plan, a princess manages to steal their plans, but gets caught in the process. Instead, she sends her loyal robot to take the disks, and inform Bomberman the trouble that’s brewing. Hence begins our hero’s journey through 5 different planets.

Bomberman Hero is a 3D platformer, where the camera doesn’t turn. As Bomberman, your method of attacking is — you guessed — throwing bombs. He has a few different maneuvers for this, useful for solving a few puzzles: he can drop a bomb, roll it, or throw it. In his travels, Bomberman will also don different gadgets, including a snowboard, jetpack, and submarine. Each level has a point system, where perfecting it unlocks the real ending.

Bomberman Hero was released on the Nintendo 64 in 1998. It’s now available on the Wii on the Virtual Console.


Extra!

Title: Milky
Game: Bomberman Hero
Composer: Jun Chikuma


[social_share/]

Leave a Comment on Weekly Game Music: Redial (Bomberman Hero) | Categories: #WeeklyGameMusic

Weekly Game Music: Prisman Holiday (de Blob 2)


New week, new music. We’ve been talking about PC games for the last 3 weeks, so let’s go back to colorful (pun-intended) console music. Here’sPrisman Holiday from de Blob 2, composed by John Guscott and performed by The Bamboos. It’s a soothing music to compliment the artful game.

de Blob 2 starts when Papa Blanc rigs the general election at Prisma City, so he can win. As his name implies, the new president wipes out all the colors from the city, turning it gray and more gray. Cue De Blob to the rescue, as the ink-absorbing character spreads color back to the city.

de Blob 2 plays like a 3D puzzle-platformer. As De Blob, you must first absorb color inks, then slap you body onto a surface. Frequently, there will be missions that requires De Blob to mix different colors before coloring a certain object. As an example, to color a museum purple, De Blob first needs to find a blue and red ink before slapping himself to the building. Occasionally, De Blob will find secret corridors that will act like classic 2D platforming stages, which has its own set of switch-hitting puzzles.

de Blob 2 was released by THQ in 2011. It’s available on the Wii, Playstation 3, Xbox 360, and Nintendo DS.
[social_share/]

Leave a Comment on Weekly Game Music: Prisman Holiday (de Blob 2) | Categories: #WeeklyGameMusic