Weekly Game Music: Cheetahmen Techno (Cheetahmen II)


New week, new music.  Let’s do something completely different: introducing the spectacular internet meme, the Cheetahmen II theme song!  Cheetahmen Techno is, as its title implies, Nico Nico Douga user, 美路盆@LunchBox’s 90’s techno remix of the notoriously terrible (and unreleased!) game’s theme.  Unfortunately, the original composer for the music remains unknown due to lack of credits or licenses.  Wikipedia can only guess that the credits could go to Mario Gonzalez, Ed Bogas, Rob Base, DJ E-Z Rock, Mark Steven Miller and/or Jason Scher.  Whoever wrote the original composition, I salute you.

Cheetahmen II begins with Doctor Morbis creating a new sub-human, Ape Man, to fight against his mortal enemies — and incidentally, his own “failed expirements [sic]” — the Cheetahmen.  They are, after all, the only ones that stands against his evil plans…whatever that is.  It stands to reason that the Cheetahmen trio — Aries, Apollo, and Hercules — fights against Doctor Morbis and his evil mutants!

Simply put, Cheetahmen II is a “it’s so bad, it’s good” game that attempts to ride on the popular platformer gameplay.  Each Cheetahman can run, jump, and attack their enemies…if they are tall enough.  The funny thing is, most enemies are so short, none of the heroes can hit them.  Even worse, apparently each Cheetahman can only survive a small fall before dying, making the platforming portions more difficult than necessary.  Stacked on top hilariously bad glitches, confusing hit-box detection, and “everything can kill you” mentality,Cheetahmen II has all the ingredients to become a legend on the internet landscape.

Cheetahmen II was intended to be released on the NES in 1992, but alas, never saw the light of day.
[social_share/]

Leave a Comment on Weekly Game Music: Cheetahmen Techno (Cheetahmen II) | Categories: #WeeklyGameMusic

Weekly Game Music: Wind Waker Unplugged (Legend of Zelda: The Wind Waker)


New week, new music.  Late again this week, but I’m currently checking out SIGGRAPH 2012, and it’s quite a bit exhausting.  Anyways, lets go with something special this week.  Here’s Fredrik Larsson’s medley, Wind Waker Unplugged , which quite predictably blends together various tunes from Legend of Zelda: The Wind Waker.  It does great justice to the original compositions by Kenta Nagata, Hajime Wakai, Toru Minegishi, and Koji Kondo.

Legend of Zelda: The Wind Waker begins with a common formula in the recent Zelda series: as a young boy named Link, you’re unsuspectingly thrown into an epic adventure when someone very close to him — his sister, Aryll — gets kidnapped by a gigantic bird.  Determined to save his sister, Link gets dropped square into the plot of a growing, evil force.

Sticking with the series’ tradition, Legend of Zelda: The Wind Waker plays like an action-adventure.  Sword combat is executed through a simple control-stick, B-button combination.  New to the series is the introduction of countering and using dropped weapons against your enemies.  Wind Waker also strongly focuses on its wind physics, where gliding and sailing becomes essential.  Of course, no Zelda game is complete without complex dungeons and many creative tools to conquer them!

Legend of Zelda: The Wind Waker was published by Nintendo on the Gamecube in 2003.  No other port exists.


Extra!

Title: Hyrule Field Theme
Game: Super Smash Bros. Brawl
Remixer: Yutaka Iraha
Original Composer: Koji Kondo

Title: Saria’s Song
Game: Super Smash Bros. Melee
Remixer: Hirokazu Ando, Tadashi Ikegami, Shōgo Sakai, Takuto Kitsuta
Original Composer: Koji Kondo


[social_share/]

Leave a Comment on Weekly Game Music: Wind Waker Unplugged (Legend of Zelda: The Wind Waker) | Categories: #WeeklyGameMusic

Weekly Game Music: Sweet Georgia Brown (Charles Barkley Shut Up and Jam: Gaiden)


New week, new music.  What’s the absolute, most epic boss music you can ever play when you fight against your worst rival?  According to Barkley Shut Up and Jam: Gaiden , it’s Sweet Georgia Brown by Ben Bernie and Maceo Pinkard.  …I don’t really have a good joke to follow up on that one, so I’ll let the jazzy tune explain for itself.

Barkley Shut Up and Jam: Gaiden is a hilarious self-referencing game. You can download it at Tales of Games.

As the title suggests, Barkley Shut Up and Jam: Gaiden follows the famed basketball player, struggling to support his son, Hoopz, in a post-apocalypse world. While secretly teaching his son the outlawed basketball dribbles, Charles is falsely accused by the head of B-Ball Removal Department, Michael Jordan, for killing 15 million people with a Chaos Dunk. Charles naturally escapes from Michael’s clumsy grasps, and seeks for a safe refuge while hunting for the real culprit.

Barkley is a turn-based JRPG that uses a quick-time mechanic to enhance your attacks, much like Super Mario RPG series. The puzzles may remind some people of the Golden Sun series as well.  And the enemies appearing readily on the map will remind many of Earthbound , down to touching the back of enemy giving you an extra turn.
[social_share/]

Leave a Comment on Weekly Game Music: Sweet Georgia Brown (Charles Barkley Shut Up and Jam: Gaiden) | Categories: #WeeklyGameMusic

Weekly Game Music: Above the Treetops


Goodness, I keep forgetting about this.  Better late than never: I’ve got yet another MMORPG music for all of you.  Here’s Above the Treetops from ultra-popular MapleStory.  Unfortunately, the name of the composer(s) seems elusive at the moment, but enjoy the mellow tune as it is.

You can play the game for free at Maplestory’s website.

The plot of MapleStory is a simple one: the Black Mage, once sealed by 5 legendary heroes, has unfortunately re-awakened!  As the knight of the Maple World, you must fight!  Cue all the cute monsters that tries to rock your level 1 boat.

The gameplay is a little more interesting.  Much like Legend of Zelda II ,MapleStory is a 2D side-scrolling RPG, with some light platforming.  As with the MMORPG tradition, the collectible weapons and character costumes significantly spices up the action.  Any player should be able to find their most ideal play style, whether it’d be short-range, brute-force brawler style or long-range, tactical style.

MapleStory was released on the PC in 2005.  Offspring versions exists on the Nintendo DS and, oddly enough, Facebook.
[social_share/]

Leave a Comment on Weekly Game Music: Above the Treetops | Categories: #WeeklyGameMusic

Weekly Game Music: Caravan for 2 Pianos (Flyable Heart)


New week, new music.  I know I’m a week late, but forgive me on this one: I was moving.  In any case, here’s a fun piano tune, Caravan for 2 Pianos from a Japan-only erotic visual novel, Flyable Heart.  The playful composition by Ryo Mizutsuki sets the tone for this comical adventure

Flyable Heart protagonist, Syo Katsuragi, successfully transfers to a highly-prestigious high school, Ōtoriryōran Academy.  Little does he suspect that a generic Japanese harem adventure awaits him!  Upon entering, Syo is unfortunately (or fortunately) tossed into the girls dormitory, as the boys dormitory is crowded.  Even worse (or better), his roommate is a robot.  To make the best out of this unexpected (or expected) situation, he consults with the academy’s student council and Ryōran association.  Which consists mostly of girls (go figure).

As with any visual novel, Flyable Heart plays a lot like a choose-you-own adventure books.  The majority of the game is about reading through a story, occasionally interjected by a few choices one can take to veer the outcome. There isn’t much else to it, actually.

Flyable Heart was released on the PC in 2009.
[social_share/]

Leave a Comment on Weekly Game Music: Caravan for 2 Pianos (Flyable Heart) | Categories: #WeeklyGameMusic

Weekly Game Music: To The Ends (Small Worlds)


New week, new music.  A while back, I mentioned a flash game called Small Worlds in Strange Free Games.  It’s music, it turns out, are from Kevin MacLeod‘s collection of Creative Commons compositions.  The one below is called To the Ends, a mysterious music that slowly draws you in.

Small Worlds can be played in your browser here.

“There is too much noise.”  An odd beginning for a game. As a 3-pixel high character, you traverse through each world, heavy under a dark fog.  By traveling farther, however, the fog slowly gives away, providing an after-math of a certain event. Since the story lacks any other narrative, however, the player must come up with their own conclusion in what the game meant, and what each landscape stood for.

Despite this ambiguity, it’s atmospheric gameplay is intriguing.  Nothing can kill the 3-pixel character, so you can explore at your own pace, at your own leisure. The character can merely move and jump, but by doing so, your width of vision increases. As a consequence, the game begs for exploration, even to dead-ends, as more and more of the stage is revealed.
[social_share/]

Leave a Comment on Weekly Game Music: To The Ends (Small Worlds) | Categories: #WeeklyGameMusic