#WeeklyGameMusic: Noisy Notebook C (Snipperclips – Cut it Out, Together!)


I said we’ll likely revisit Calum Bowen’s wildly creative compositions. And here we are: this week’s #WeeklyGameMusic is an arrangement from Noisy Notebook C levels in SnipperClips – Cut it Out, Together! by SFB Games. Like many other games with fantastic adoptive soundtracks, SnipperClips changes its arrangements as situation changes in this cooperative puzzle game for the Nintendo Switch: below is just one composition that plays at one specific moment in gameplay in what is otherwise a very complex music.

While SnipperClips itself doesn’t have much in way of a story, its development is far more interesting. A London indie team put together a prototype known as FriendShapes during a short game jam session. Much like the final product, it features two shapes with legs that can cut each other out, creating a new collision shape. After winning the GDC Europe Innovative Games Showcase, SFB Games attempted to pitch the product to various publishers. As it turns out, Nintendo took the most interest in the game, and of course, sold it as a launch game for their latest console, Nintendo Switch.

This thoroughly English title is a puzzle game where two players control each shape, Snip and Clip, to handle a number of tasks. These challenges can include cutting each other out until they make a specific shape; moving a ball into a hoop; and blocking specific circuitry in a web of wires. As mentioned earlier, both players are armed with the ability to cut each other out using their own shape, as well as reforming themselves back to the original shape if needed. Complexity is added in later levels when certain objects reacts not only to your character’s shape, but your own controller input.

SnipperClips is available on the Nintendo Switch. No other ports exist as of this writing.

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