#WeeklyGameMusic: Opala (Two Worlds)


Sometimes, this #WeeklyGameMusic post series likes to look into tracks from unexpected places. Take, for example, Two Worlds by Reality Pump: a game touted as the Oblivion/Skyrim-killer…then fall into complete obscurity as rapidly as it came in. It once returned back to fame in 2016’s Summer Games Done Quick…where a speedrunner beats it in less than 3 minutes. Well, surprise, surprise, the game has a really beautiful soundtrack! Opala, in particular is a stand-out composition from Harold Faltemeyer.

(Psst! You can buy the soundtrack on iTunes! music.apple.com/at/album/two-worlds/699269326)

Two Worlds opens with the hero’s sister getting kidnapped and held for ransom. It turns out the kidnappers are planning nefariously to unseal Aziraal, the god of fire, from its tomb. It’s up to you to rescue your beloved family member…by taking on a huge number of quests factions give you.

As one would expect of a game dubbed Oblivion-killer, Two Worlds is an open-world WRPG. Customization and freedom is the key goal of the game, as the hero’s individual attributes and skills can be incremented per level-up in any way the player pleases. Naturally, the player can gain favors from the game’s 7 factions by taking on quests each one gives, thus changing their alliances. And of course, if you really want to, you can outright kill villagers if you so desire. Normally a bad choice, but said mechanic can be taken advantage of…such as the aforementioned 3-minute-long speed run.

Two Worlds was released on Xbox 360 and PC. A sequel for the game was released as well, this time on Xbox 360, Playstation 3, PC, and Mac OSX.

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