Weekly Game Music: Another Winter (Scott Pilgrim vs. The World: The Game)


New week, new music.  Here’s an excellent music from an indie video game, based off of a movie, based off of a graphic nove- aw, screw it!  Here’s Another Winter from the excellent chiptune band, Anamanaguchi.  It’s from the downloadable game, Scott Pilgrim vs. The World: The Game.

Scott Pilgrim vs. The World: The Game is lightly based off of Bryan O’Malley’s graphic novel series, Scott Pilgrim.  Unlike the novels, it starts with Scott Pilgrim meeting and making out with Ramona Flowers, instead of Knives Chau.  From there, the game wastes no time: Scott Pilgrim has to defeat Ramona’s 7 ex-boyfriends, and his girl friend and band-mates, Stephen Stills and Kim Pine gets to join in the fun.

Scott Pilgrim vs. The World: The Game plays very much like an old-school 2D beat’em-ups.  Up to 4 players can join in on the bash-fest of numerous pixelated thugs and enemies.  To spice things up, one can earn money to learn new abilities and experience points.  Furthermore, many items, including fallen bodies, can be picked up and thrown for extra damage.

Scott Pilgrim vs. The World: The Game was released on the Xbox 360 and Playstation 3 in 2010.
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Weekly Game Music: Tetrobot (Blocks That Matter)


New week, new music. Here’s a soothing chiptune-like music from the puzzle game, Blocks That MatterTetrobot is the title character’s name, who’s theme is composed by Yann Van Der Cruyssen — the same composer as Cave Story+. It’s relatively non-serious tone sets stage for a hilarious indie game about two kidnapped game designers, and their robot to save them.

Blocks That Matter has a self-referencing story: in the magical land of Sweden, renowned game developers Alexey Pajitnov (of Tetris fame) and Markus Persson (of Minecraft fame) were working on a project that, decidedly, was not game related. Lo and behold when a bunch of darkly hooded men with guns kidnap them to an unknown location, and it’s the role of Tetrobot, their secret project, to go save them.

Blocks That Matter is a 2D puzzle game that borrows ideas from Minecraft, i.e. digging blocks to move them to a different location. Unlike Minecraft, however, our robot can only place the blocks it carries in a Tetris-block formation. You know, the usual stuff. The game levels, of course, progresses in a predictable manner: go through a pre-set level, and reach to the black-hole-like portal.

Blocks That Matter was released on the PC, Mac, Linux and Xbox 360 in 2011. It’s available for download on Steam and Xbox Live.
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