New week, new music. This week, we drop all the subtle music for one that’s obviously epic. That’s right, it’s the Opening Theme from Super Smash Bros. Melee. And not just any sort of music, but an actual live performance of Hirokazu Ando’s greatest composition. Enjoy!
For the uninitiated, Super Smash Bros. Melee is the second game in the outrageously popular Nintendo series, Super Smash Bros. Popular, because it’s a fighting game starring Nintendo’s most popular mascots. Hard not to like it, really. In Melee‘s irrelevant story, each mascot are initially plastic figures made “real” when played on a table-top game. An elegant way to explain why characters from different universes can exist in the same game.
Super Smash Bros. Melee is an unusual 2D fighting game in that fighters do not die from depleted health, but rather, from being knocked out of the level. The more damage the player accumulates, the easier it is for him/her to be smacked out of the level. As a consequence of its objective, Melee has a very strong platforming aspect, too.
Super Smash Bros. Melee was released on the Gamecube in 2001.