Laundry Day

It’s time to do your laundry! Remember to clean out the dryer’s lint screen, and don’t forget to IM to your friends about your wonderful adventure in the laundromat!

Too busy to wait for your current cycle to finish? Don’t worry – you can close the game and come back later to collect your laundry.

The laundromat owners are not responsible for lost or stolen items, so please don’t leave your clothes unattended for too long!

Created for the Ludum Dare 31 game jam.

Laundry Day was created via a collaborative effort between the members of Tech Valley Game Space, an inclusive game development group and co-working space located in Troy, NY.


Development Time: 72 hours.

  • Programming: Taro Omiya
  • Game Design, and Programming: Jamey Stevenson
  • Writing: Anthony Rossello
  • Sound Design: Chase Bethea
  • Art: Terence Tolman, Ampera, Phillip Demick, Keith Morgado



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