Portfolio

  • Suddenly, Thousands

    Suddenly, Thousands

      Source Code Suddenly, Thousands is a mob controlling game that takes inspiration from Pikmin and The Swapper. As a lone individual, you can recruit characters with synchronized movements to help push blocks, trigger switches, and avoid perilous lasers. Help lead the mob to it’s sacred safe-house! Developed by one developer from Bacon Game Jam…

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  • Make it Juicy

    Make it Juicy

      Source Code Make it Juicy: Easy Methods to Make Your Game More Engaging is a presentation I made that lists various techniques I use to make my games more fun to play. It is largely based off of the Juice it or Lose it presentation by Martin Jonasson and Petri Purho (on Youtube at…

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  • ZUP!

    ZUP!

      After lift-off, use incredibly accurate tilt controls to navigate around moving spikes, electrified blockades, and UFOs while picking up stars, guns, rockets, and other power ups. Guide Top Hat Joe as he traverses through higher and higher stages… he can even reach Mars! Challenge your friends and compete against other players around the world!…

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  • Galactic NEON

    Galactic NEON

      Source Code Galactic NEON is a neon-colored, twin-stick shooter set in the infinitely vast space. Master all seven weapons randomly spawned by destroyed enemies. You’ll never know what your next weapon will be! Credits Development Time: 2 weeks. Game Design, Programming, and Art: Taro Omiya Screenshots

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  • SWARM!

    SWARM!

    A pacifist action game that involves defeating a swarm of enemies through deception. Apple iOS | Amazon Fire Objective To create a pacifist action-platformer that involves luring a swarm of enemies into traps. Trailers Description SWARM! is a project by E4 Software, released on the iPad and Amazon AppStore. It involves a speed-loving ball, HotRod,…

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