New week, new game. Here’s an incomplete student game that still feels polished and playable. Souvenir is a meta-physical recount of a girl’s experience at college. It’s M.C. Escher-isque visuals best conveys the confusion one experiences when living away from familiar, and traveling into the new.
The game begins on a stage, portraying an unnamed girl starting to pack. Not after long, you end up in a greatly distorted world, bleak and twisting. As you choose the 8 “things to pack,” you start recalling various different memories, some mundane, some happy, and some depressing.
Souvenir plays like first-person puzzle game. Clicking on a surface causes you to fall to that location. Due to the twisting nature of the game, you frequently end up upside-down or sideways on various different surfaces. Collecting different items provides a fade-in text telling a recount of the character we’re playing. This slowly fleshes out our character’s personality, problems, and resolves.
Souvenir is playable at it’s own website.