#WeeklyGameMusic: Main Menu (Epic Mickey)


#WeeklyGameMusic: New week, new music.

Now that love is over, it’s time to return to an old classic (made new (but is now old (this is so confusing))).  Epic Mickey could be described as Warren Spector’s darker remix to the classic Mickey cartoons, and its music follows suit.  James Dooley’s composition has such a classic Disney charm to it, yet manages to be more ominous than its inspiration.  A fitting re-arrangement to a game that looks at Mickey’s less kind, devious personality.

Epic Mickey‘s story is a simple one: darn old Mickey screws up big time when he fiddles around with Yen Sid’s beautiful sculpture that, itself, holds many denizens such as Oswald the lucky rabbit.  Out of pure curiosity, Mickey tries to create his own things using the magical brush, but instead creates a living monstrosity that tries to consume him.  Panicking, Mickey chucks paint thinner at it and flees before Yen Sid gets back.  Years later, and significantly more famous, Mickey completely forgets about the incident until Blot, the monstrosity, manages to take Mickey while he’s asleep into the demented world named Wasteland.

Epic Mickey is a 3D platformer that revolves around an unusual tool and weapon.  Mickey’s paintbrush can throw both paint and thinner, something that he uses to both construct and destruct the world around him.  This proves to be important when Mickey needs to construct new platforms, or break down a wall that’s in the way.  The paintbrush can also be used for combat, with paint turning enemies to allies, and thinner practically destroying them.  Much of the morality plays around which type of tool you prefer to use, and as a result, a few story elements may change on your play habits.

Epic Mickey was original developed for the Wii.  No other ports exist.

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